Difference between revisions of "TCP Loader"

From WiiBrew
Jump to navigation Jump to search
m (change is to are)
Line 1: Line 1:
 
{{u|Svpe}} has been using the recent developments of the [[socket]] interface and have created a loader that loads stuff over TCP.
 
{{u|Svpe}} has been using the recent developments of the [[socket]] interface and have created a loader that loads stuff over TCP.
  
It is a TCP server running on the Wii that listens on port 8080 by default that will run any binary that is sent to it. Both [[DOL]] and ELF executables is supported.
+
It is a TCP server running on the Wii that listens on port 8080 by default that will run any binary that is sent to it. Both [[DOL]] and ELF executables are supported.
 
There is no IP address display in the Wii part, yet.
 
There is no IP address display in the Wii part, yet.
  

Revision as of 16:05, 10 April 2008

Svpe has been using the recent developments of the socket interface and have created a loader that loads stuff over TCP.

It is a TCP server running on the Wii that listens on port 8080 by default that will run any binary that is sent to it. Both DOL and ELF executables are supported. There is no IP address display in the Wii part, yet.

There is currently some progress on writing a windows gui to do the loading by dasda, while there is a cli tool for posix. The Windows-transfer tool will be released tomorrow (April 9th) due to lack of testing. Dasda 12:10, 9 April 2008 (PDT)


You currently need libogc cvs and bushing's socket patch in the sf.net patchtracker to compile this yourself. Precompiled binaries will maybe released by me once this patch is in the cvs. Source code