Difference between revisions of "TCP Loader"

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[[Image:GCNController.svg|100px|right|GameCube Controller]]
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{{stub}}
[[Image:WiFi.svg|100px|right|Has some form of WiFi support]]
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{{Infobox homebrew
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| title      = TCP Loader
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| image      =
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| type        = loader
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| author      = [[User:Svpe|Sven Peter]], and GUI henke37, dasda
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| download    = Media:Tcploader-0.1.tgz|Tcploader-0.1.tgz
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| source      = http://repo.or.cz/w/svpe-wii.git
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| peripherals = {{GCNController}} {{WiFi}}
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}}
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[[User:Svpe|Sven Peter]] has been using the recent developments of the [[socket]] interface and has created a loader that loads binaries over TCP.
 
[[User:Svpe|Sven Peter]] has been using the recent developments of the [[socket]] interface and has created a loader that loads binaries over TCP.
  
 
It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GameCube controller. An additional warning is displayed when the connection comes from the Internet (i.e. the first two octets of your Wii's ip does not match the first two octets of the connector's ip). Both [[DOL]] and ELF executables are supported.
 
It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GameCube controller. An additional warning is displayed when the connection comes from the Internet (i.e. the first two octets of your Wii's ip does not match the first two octets of the connector's ip). Both [[DOL]] and ELF executables are supported.
  
A working windows gui has been written by {{u|henke37}} and {{u|dasda}} and is avalible [[:Image:SendElf.zip|here on the wiki]].
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A working windows gui has been written by {{u|henke37}} and {{u|dasda}} and is available as [[Sendelf|SendElf]].
  
 
You currently need libogc cvs to compile this yourself from the [http://repo.or.cz/w/svpe-wii.git source code].
 
You currently need libogc cvs to compile this yourself from the [http://repo.or.cz/w/svpe-wii.git source code].
  
 
There is a video available on how to use TCP Loader here: http://www.youtube.com/watch?v=lzsMjUQwK4g
 
There is a video available on how to use TCP Loader here: http://www.youtube.com/watch?v=lzsMjUQwK4g
 
== Download (linux binary and Wii server) ==
 
[[Image:Tcploader-0.1.tgz]]
 
  
 
[http://dragon-gaming.com/wii/TCP%20Loader.zip TCP Loader Channel] By Nunim - Does not include the Windows Client GUI.
 
[http://dragon-gaming.com/wii/TCP%20Loader.zip TCP Loader Channel] By Nunim - Does not include the Windows Client GUI.
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== Protocol ==
 
== Protocol ==
 
The client first sends the length of the file to load in big-endian int32 and then the data of the file. There is no traffic from the server.
 
The client first sends the length of the file to load in big-endian int32 and then the data of the file. There is no traffic from the server.
 
[[Category:Loaders|TCP]]
 

Latest revision as of 23:11, 2 July 2010

TCP Loader
General
Author(s)Sven Peter, and GUI henke37, dasda
TypeLoader
Links
Download
Source
Peripherals
GameCube Controller Local WiFi


Sven Peter has been using the recent developments of the socket interface and has created a loader that loads binaries over TCP.

It is a TCP server running on the Wii that listens on port 8080 and will run any binary that is sent to it after you confirmed the IP address with your GameCube controller. An additional warning is displayed when the connection comes from the Internet (i.e. the first two octets of your Wii's ip does not match the first two octets of the connector's ip). Both DOL and ELF executables are supported.

A working windows gui has been written by henke37 and dasda and is available as SendElf.

You currently need libogc cvs to compile this yourself from the source code.

There is a video available on how to use TCP Loader here: http://www.youtube.com/watch?v=lzsMjUQwK4g

TCP Loader Channel By Nunim - Does not include the Windows Client GUI.

Protocol

The client first sends the length of the file to load in big-endian int32 and then the data of the file. There is no traffic from the server.