Talk:Splatter Castle: Difference between revisions
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Woohoo! Ludicrous blood & gore on the Wii, with the promise of even more! I can't wait to try this! :D -[[User:Steve32|Steve32]] 13:46, 27 January 2009 (UTC) | Woohoo! Ludicrous blood & gore on the Wii, with the promise of even more! I can't wait to try this! :D -[[User:Steve32|Steve32]] 13:46, 27 January 2009 (UTC) | ||
Nice idea... haven't played it yet... but the screenshots seem a little low in contrast as far as the player and monster go - they seem to blend into the background too much... Have you tried a more contrasting approach to the art? I didn't have any zombies handy so I just grabbed a skelton from a current project of mine. | Nice idea... haven't played it yet... but the screenshots seem a little low in contrast as far as the player and monster go - they seem to blend into the background too much... Have you tried a more contrasting approach to the art? I didn't have any zombies handy so I just grabbed a skelton from a current project of mine. --DayDreamOz 05:38, 28 January 2009 (UTC) | ||
[[Image:SplatterCastle_revamp.jpg]] | [[Image:SplatterCastle_revamp.jpg]] |
Revision as of 07:38, 28 January 2009
Woohoo! Ludicrous blood & gore on the Wii, with the promise of even more! I can't wait to try this! :D -Steve32 13:46, 27 January 2009 (UTC)
Nice idea... haven't played it yet... but the screenshots seem a little low in contrast as far as the player and monster go - they seem to blend into the background too much... Have you tried a more contrasting approach to the art? I didn't have any zombies handy so I just grabbed a skelton from a current project of mine. --DayDreamOz 05:38, 28 January 2009 (UTC)