Thanks a bunch for working on getting Python up and running on Wii. I just started learning Python, and I don't really think I can give C a shot just yet, and so I appreciate having the opportunity to write stuff for Wii in the future using Python. So again, thanks.
I'd like the source --Mjbauer95 09:11, 29 June 2008 (CEST)
I'll second that. I understand that currently it is only a set of crude instructions, but if you could put them online then surely others could help use this information to produce a proper makefile --Bigzoid 04:08, 5 July 2008 (CEST)
- I've been trying to make my own version of Wiipy, http://www.mediafire.com/?lmv2ym4evqk But it doesn't load the libraries
Given Frets on Fire is in Python, would it then be possible somehow to port FoF over to the Wii? Psychade 15:35, 29 June 2008 (CEST)
Yes but it would be hard because FoF uses opengl and pygame, and also there's some bug I keep getting every time you import os.--Mjbauer95 21:57, 29 June 2008 (CEST)
Relative file paths instead of absolute?
I was thinking, that if you moved run.py so that it had to be in the same folder as the .elf file, you could actually start having homebrew applications entirely written in Python. This possible at all? --Hideous 19:36, 10 September 2008 (UTC)