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User:Calthephenom/LibLOL: Difference between revisions

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its all documented in the Header.
its all documented in the Header.
For More Usage Info, Visit The Official Site, [http://lolcode.com LOLCODE.com]
For More Usage Info, Visit The Official Site, [http://lolcode.com LOLCODE.com]
== Release Order
== Release Order ==
*'''February 5th, 2010''' Version 1.0 Alpha
*'''February 5th, 2010''' Version 1.0 Alpha
Added Support For SQLite Functions, all documented at both the site and in the file,also fixed some broken functions.
Added Support For SQLite Functions, all documented at both the site and in the file,also fixed some broken functions.
*'''February 4th, 2010''' RC1
*'''February 4th, 2010''' RC1
Simple Release, With Basic Functions And Such.
Simple Release, With Basic Functions And Such.

Revision as of 23:02, 5 February 2010

LibLOL is a simply a C++ port of LOLCODE, the programming language for kittehs. release should be sometime this weekend, allowing you to use LOL syntax in your Code. The LAUL (LibLOL) Functions are in all caps, just fyi. Also, Make Sure You Have SQLite in Your Dev Path, and modify your makefile as such, before libOGC.

Download

The Download Is Available Here

Usage

Save The Following File To Devkitpro/LibOGC/includes, then , before including any other files, insert the following

  • #include <LibLOL.h>

Usage

its all documented in the Header. For More Usage Info, Visit The Official Site, LOLCODE.com

Release Order

  • February 5th, 2010 Version 1.0 Alpha

Added Support For SQLite Functions, all documented at both the site and in the file,also fixed some broken functions.

  • February 4th, 2010 RC1

Simple Release, With Basic Functions And Such.