Difference between revisions of "User:Darrenm/Sokoban"

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Revision as of 01:53, 31 January 2009

Wii Sokoban
Wiisokoban.png
General
Author(s)Darrenm
TypeGame/Arcade/Puzzle
Links
Download
Source
Peripherals
Wiimote1.svg Loads files from the Front SD slot


This is a generic isometric tile game engine with support for various types of puzzles.

Initially I'm working to support Sokoban levels, but other types of puzzle are possible.

The character moves around using the wiimote. He can push gems around the map. Stones block the path and can't be moved. The win condition for a sokoban level is when all the gems are out of the mud and sat on a grass block.

More info on Sokoban on wikipedia http://en.wikipedia.org/wiki/Sokoban

Lots of levels available http://www.sourcecode.se/sokoban/levels.php

Development Log

21st Oct 2008 - Game engine working, has one built in level (easy) for testing. Now working on code to read in levels from data files.