Image and sound libraries are created using what I think is the same process as in the original project, but both images and sound are corrupted - can anyone shed any light on this? As a newbie to C, some of the goings-on in gfx.c are still a bit of a mystery to me.
- Run make in /img to create image libraries - requires gfx2gba to be on your PATH.
- Run make in /snd to create sound library - requires SoX to be on your PATH.
- Run make in the project's root directory to compile the source and .elf/.dol it all up.
- Gadzooks! It runs! Graphics and sound are horribly corrupted and there are no controls.
- Enabled SDL joystick input and replaced keyboard controls with Wiimote controls.
- Made source available via bitbucket
- Wrote makefile for snd library
- Wrote makefile for project
- Hacked until the compiler was happy - this mostly involved dropping #include <gccore.h> where it was complaining and prepending all SDL header includes with "SDL/" (which doesn't seem right to me). Now builds to a .dol, no idea if it runs yet.
- Wrote makefile for img libraries - not a happy introduction to makefiles, thanks to the existing one being written with automake.