User talk:Supermario182/FriendCodeManagerProject

From WiiBrew
< User talk:Supermario182
Jump to navigation Jump to search

I'd really like to see this happen, personally. I'm not sure if friend codes are stored in a consistent way across all games; then again, there aren't *that* many games out there, so it wouldn't be unreasonable to special-case each game. -- Bushing 09:10, 19 November 2009 (UTC)

I agree with Bushing. This would be incredible. I can't wait to see your progress on this! WaxyPumpkin72 01:13, 5 December 2009 (UTC)
I would love to help out any way I can. Another cool feature would be to give each user a profile with their playstats like xfire. Also, you should allow for more than one user per Wii. This could be a must have feature for the Wii. I am currently hosting a small FTP server that I use for my personal files that has a small public folder. Perhaps this could be used to store user's information in some sort of XML format? It's only 15GB now, but I can expand it to up to 30 at a moment's notice. Unfortunately it has a dynamic IP so anytime there is a power outage I change IPs (Roadrunner) but I can work around this by having it go out and read a text file on my other site that has the current IP. If this would work I'd gladly supply it. <sample text file.RockGuy32 21:07, 20 April 2010 (UTC)
This would be a good program. Nintendo already does something like this with Nintendo Network, so why not port this basic system to the Wii? Unfortunately, Nintendo WFC is long gone, so we would have to do this so it would work in Wiimmfi. Anyway, this would be a really good program. I'm thinking of how to code this right now! TopHatGuy (talk) 02:49, 13 July 2016 (CEST)