Visual Controller Test
|Visual Controller Test|
If you like pressing buttons, then this app is for you!!!
I have a flaky Gamecube controller and I wanted an easy way to test it. I didn't really like the other Gamecube controller testing homebrew I found, because it was all text-based, so I decided to make my own.
I haven't messed with making Wii Homebrew in such a long time, but I threw this Visual Controller Test together in a day.
But then I was in a coding mood, so I added in every other peripheral I own.
Maybe others will also find this useful.
Generic Nunchuks can be weird. I have a couple that report as malfunctioning Classic Controllers, one that doesn't detect at all, and one that seems to work but reports ranges higher than a standard nunchuk.
And drums seem to report as a guitar that mostly works but has some errant input (no clue how to properly read drums; good documentation is nonexistent).
0.01 = Initial Release.
0.02 = Made the visual analog sticks interactive, and added the ability to test Gamecube controllers plugged into any of the ports (by pressing Start on each controller).
0.03 = Analog triggers now interactive, and all buttons provide better visual feedback.
0.9 = Added in everything but the kitchen sink (but if I had a kitchen sink wii attachment for Cooking Mama, I'd add that too). You should be able to test just about everything now, on any port, including the tap/slide bar on some guitars and the analog shoulder buttons on an original Classic Controller. Oh, you can even test the Power button on your wiimote by holding it down for 3 seconds.
0.91 = Added in a visual cursor so you can test the Wiimote InfraRed pointer now.