File:ShinyRedTank.zip

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ShinyRedTank.zip(file size: 592 KB, MIME type: application/zip)

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Shiny Red Tank (working title)

Binary for Shiny Red Tank.

Change Log

v0.1.2a

  • Improved 2nd Player tracking.
  • Hopefully fixed animation bugs.

v0.1.1a

  • Minor physics tweaks
  • added a second player

v0.1.0a

  • Initial (buggy) release)

Info

Shiny Red Tank is eventually going to become an old-school platformer including elements from my favorite 8-bit and 16-bit games. It is in very early stages of development and still have quite a few bugs, but you should be able to get a pretty good idea of the game mechanics.

The game map is currently limited to a test area. Since I'm horribly slow at making my own graphics, the current graphics are very limited. Also, I haven't gotten around to implementing sound yet.

So, in short, this project still has a long way to go.

I hope you enjoy it!

-- MetaFight

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeDimensionsUserComment
current21:01, 20 March 2009 (592 KB)MetaFight (talk | contribs)Included new icon.png
07:15, 20 March 2009 (587 KB)MetaFight (talk | contribs)Very minor graphical glitch fixed. No need to claim a new release.
06:46, 19 March 2009 (579 KB)MetaFight (talk | contribs)Improved 2nd player tracking. Animation bug hopefully fixed.
23:46, 17 March 2009 (530 KB)MetaFight (talk | contribs)A minor update. Not enough to announce a new version.
18:56, 17 March 2009 (576 KB)MetaFight (talk | contribs)renamed metafight.dol to boot.dol (I forget every time)
10:36, 17 March 2009 (576 KB)MetaFight (talk | contribs)Shiny Red Tank (working title) * Change Log: - Minor physics tweaks - added a second player * Info: Shiny Red Tank is eventually going to become an old-school platformer including elements from my favorite 8-bit and 16-bit games. It is in very early sta

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