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Death Star Run: Difference between revisions

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== Notes ==
== Notes ==
- Please read the instructions in the game, They Provide the story online, EXPLAIN controls, and show you What You Are Up Against. They Are not just some cheesy instruction pages.
- Please read the instructions in the game, they provide the story online, explain controls, and show you what you are up against. They are not just some cheesy instruction pages.


- Note the slight drift on the instruction page making it look like the cockpit flying Actually IS.
- Note the slight drift on the instruction page making it look like the cockpit is actually flying.


- Note That the x-wing firing alternates from the left and right wing.
- Note that the X-wing firing alternates from the left and right wing.


- Note That firing Reduce the energy picture and after about 4 shots Lathus You Need to let the photo energy recharge. IS Scale for photos shown on bottom right.
- Note that firing reduces the energy picture and after about 4 shots you need to let the photon energy recharge. The scale for photons is shown on the bottom right.


- Being hit by Mark Enemy fire (except t-fighter rockets) drains shields. After about 5 hits you lose all your shields (next hit kills you). Scale for shields IS is shown bottom left.
- Being hit by Mark Enemy fire (except T-fighter rockets) drains shields. After about 5 hits you lose all your shields (next hit kills you). Scale for shields is shown bottom left.


- You can press A to skip the intro animation order please watch it at least an ounce.
- You can press A to skip the intro animation order, but please watch it at least an once.


- Dry 1 restarts the level.
- Pressing 1 restarts the level.


- Pressing 2 Access the Game Menu (Which est aussi a pause).
- Pressing 2 accesses the Game Menu (Which is also pause).


== Level Select ==
== Level Select ==

Revision as of 04:00, 8 April 2010

Death Star Run
General
Author(s)Ondrej Blazek
Ported byOndrej Blazek
TypeScrolling Shooter
VersionAlpha 1
Links
[[Download|Download]]
[[Available|Source]]
Peripherals

Death Star Run is a game entirely realized with Wii Game Studio Pro by Lord Ashe. This game based on Star Wars and is a scrolling shooter that is played with the wiimote.

About

I wish I had a more polished version for you. The latest compiled for this game Took approx 18 hours. The latest version still has a few bugs that I fixed the compile goal has-been running for over 24 hours and is still not done. So I am posting what I have. If I manage to compile the revised version of I will post it as a separate file so members can judge me based on what I had finished by the deadline.

Notes

- Please read the instructions in the game, they provide the story online, explain controls, and show you what you are up against. They are not just some cheesy instruction pages.

- Note the slight drift on the instruction page making it look like the cockpit is actually flying.

- Note that the X-wing firing alternates from the left and right wing.

- Note that firing reduces the energy picture and after about 4 shots you need to let the photon energy recharge. The scale for photons is shown on the bottom right.

- Being hit by Mark Enemy fire (except T-fighter rockets) drains shields. After about 5 hits you lose all your shields (next hit kills you). Scale for shields is shown bottom left.

- You can press A to skip the intro animation order, but please watch it at least an once.

- Pressing 1 restarts the level.

- Pressing 2 accesses the Game Menu (Which is also pause).

Level Select

Button 1 = 1

Button 2 = 2

Button A = 3

Button B = 4

Button - = 5

Button + = 6

Level 1 = 1234

Level 2 = 2463

Level 3 = 3645

Level 4 = 4654