Difference between revisions of "Leveltool"

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m (Added C++ category)
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{{Infobox homebrewapp
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{{Infobox homebrew
 
| image = [[Image:Leveltool.png]]
 
| image = [[Image:Leveltool.png]]
 
| title = Leveltool
 
| title = Leveltool
| description =
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| type = utility
| type = Utility
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| licence = GPL
| display =
 
| license = GPLv3
 
 
| author = [[User:Alanceil | Alanceil]]
 
| author = [[User:Alanceil | Alanceil]]
 
| version = 0.5
 
| version = 0.5
| download = [http://tom-f.org/code/leveltool/leveltool-0.5.zip leveltool-0.5.zip]
+
| download = http://tom-f.org/code/leveltool/leveltool-0.5.zip
| source = [http://tom-f.org/code/leveltool/leveltool-0.5-source.zip leveltool-0.5-source.zip]
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| source = http://tom-f.org/code/leveltool/leveltool-0.5-source.zip
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| website = http://tom-f.org/code/leveltool/
 +
| discussion = Talk:Leveltool
 
| peripherals = {{Wiimote1}}  
 
| peripherals = {{Wiimote1}}  
| hbc = 1
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| hbb = yes
| hbb = 1
 
 
}}
 
}}
  

Revision as of 21:54, 31 May 2009

Leveltool
Leveltool.png
General
Author(s) Alanceil
TypeUtility
Version0.5
LicenceGPL
Links
Download
Website
Discussion
Source
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg


About

Missing a spirit level at home, I decided to use the Wiimote as a replacement. Over time, this tool evolved to something more like a protractor.

Please put any comments or suggestions on the Talk Page, I'd appreciate the feedback.

Note: If you use C++ and want to use GRRlib for drawing, you might want to have a look at the 'Draw' class (Draw.cpp & Draw.h). This thing kept me sane :-)

Installation

Download & extract the archive, and place it in your apps folder on your SD card so the Homebrew Channel can find it.

Usage

Put the wiimote on a surface you want to use as a reference and press A. This will start a calibration for minimum and maximum values of your Wiimote, afterwards you can put it on a target surface to see the difference in inclination.

Screenshots

Changelog

v0.5:

  • Chg: Slightly adjusted maximum value to reduce flickering near 90 degrees.
  • Chg: GRRlib is now responsible for all drawing needs. (Which means: more eye-candy)
  • Add: Raw acceleration values in the debug info text
  • Add: Freeze function on pressing Plus to freeze current values - this is interesting if you cannot see your screen.

v0.4:

  • Chg: Median instead of arithmetic mean is now used to get calibration values, this should increase accuracy.
  • Chg: Message class now handles text drawing
  • Add: Internal info on pressing B in the slider box screen
  • Add: Arc graph showing current tilt

v0.3:

  • Fix: Leftover cursor pixel from previous tests removed
  • Chg: Measuring is done in degrees
  • Chg: Verbosity of calibration screen decreased
  • Add: Detection if Wiimote #1 is up and running
  • Add: Pictures
  • Add: Calibration for maximum value on the Wiimote when standing upright. These things are so unprecise :-/

v0.2:

  • First public release

Credits and thanks

  • Greetings to wiiwillrockyou.de and the users of www.wii-homebrew.com