/sys/uid.sys
From WiiBrew
uid.sys is a list of TitleID-UID pairs. UIDs are used for ownership on the Wii filesystem.
typedef struct { u64 title_id; u16 padding; u16 uid; }
The first entry in the file is always Title 1-2, with UID 0x1000. UIDs iterate from that number. It may not be necessary for the first entry to be 1-2/0x1000, but it's probably a good idea to keep it that way :)
On the filesystem, ownership is normally used to gives titles access to their "data" directories.