From WiiBrew
Jump to navigation Jump to search

The Dol file format is the main executable file format for both the GameCube and the Wii. The name presumably refers to "Dolphin", which was the GameCube's codename.

It is a simple file format consisting of a header and up to 7 loadable code sections (Text0..Text6) and up to 11 data sections (Data0..Data10). All values in the header are unsigned big-endian 32-bit values.


Start End Length Description
0x0 0x3 4 File offset to start of Text0
0x04 0x1b 24 File offsets for Text1..6
0x1c 0x47 44 File offsets for Data0..10
0x48 0x4B 4 Loading address for Text0
0x4C 0x8F 68 Loading addresses for Text1..6, Data0..10
0x90 0xD7 72 Section sizes for Text0..6, Data0..10
0xD8 0xDB 4 BSS address
0xDC 0xDF 4 BSS size
0xE0 0xE3 4 Entry point
0xE4 0xFF padding