SYASokoban Wii

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SYASokoban Wii
SYASokobanWii.png
General
Author(s)Shin-NiL
TypePuzzle game
Links
Download
Portuguese Website
Downloadable via the Homebrew Browser
Peripherals
Wiimote1.svg SensorBar.svg

SYASokoban Wii is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.

Contents

Features

  • "Unlimited" undo
  • Wiimote IR controls + path finding
  • Many included levels
  • Can add new sets of levels


Controls

Wiimote.svg Action
Wii Remote Aim point
Wiimote D-Pad move
Wiimote A Button move to a certain point
Wiimote + Button choose levels
Wiimote - Button undo move
Wiimote 1 Button reset stage
Wiimote 2 Button show about screen
Wiimote HOME Button exit


Video

http://br.youtube.com/watch?v=llbse09O2zg


History

2009/01/29 v0.2

  • Fixed exit message box screen
  • Fixed level select screen

2009/01/17 v0.1b

  • Initial release;


Known Issues / Todo List

  • Adjust message box screen
  • Ajust level select screen
  • Add background music


Special Thanks

  • David Joffe for the SYASokoban original code
  • mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
  • All Wii homebrew community

Similar game

Rokoban, a 3d Sokoban port for the Wii by Zalo.

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