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Why is it GC controller only, I have one, but not eveyone does. Niceguy1012 04:53, 6 September 2008 (UTC)

Maybe because it only boots gamecube games? Use your brain next time, kthxbai --SquidMan 05:18, 6 September 2008 (UTC)

Would anyone mind a compatibility list for this software? I fired it up over the weekend and ran into some bugs. I plan on telling the Author, but it might be worth noting here as well? I'll edit the page and you can delete it if I am in the wrong. --Jrronimo 16:23, 20 October 2008 (UTC)

Has this software ever worked for a PAL game, in an NTSC-US Wii? --Munnyz 16:41, 20 May 2009 (UTC)

I tried to use this on a PAL Wii (Version 4.2) to boot a PAL game, real, full offical game (Zelda - Wind Waker). Because the batteries of my wiimotes where empty (And the 4.2 menu doesn't work with a GC controller). But it didn't work, it crashed on the final step "rebooting", it showed garbled text, nothing else. --Daid 08:44, 8 September 2009 (UTC)

Is there any possibility of patching out whatever they're doing to stop GC Action Replay from loading? None of the loaders manage to fix it. It looks as if it actually starts just fine, but they've done something to the executable so that it throws an error in Gamecube mode... it worked before System Menu 3.0 and the message is using Nintendo's fonts and wording, so it has to be something Nintendo code (MIOS?) does. .Hyper//Hacker 15:56, 23 February 2010 (UTC)

Yeah it's blocked in MIOS. You can either downgrade your MIOS or use a patched version, although neither of those are really a great idea. --bg4545 02:41, 24 February 2010 (UTC)

I'm trying to run an import Baten Kaitos Origins on my PAL Wii, and even with this loader after some time I get a "can't read disc" error, anyone know anything to amend this problem? ~~

Wii mode.

When GCBooter runs in Wii mode does that mean that things like the SD and USB do not get turned off while the game is running? DemeGeek 03:20, 6 August 2011 (CEST)