User:Diego pmc/Risen: A Fan-Made Text-Based Game
|Risen: A Fan-Made Text-Based Game|
|Downloadable via the Homebrew Browser|
You are stranded on an island after your ship got caught in a storm. You soon find out that the island is inhabited but also that there are some mysterious things happening on the island. In order to survive you must get accepted by one of the two battling factions: the rebels or the Inquisition.
|Bring up the exit menu|
- English — by diego_pmc (original language)
- German — by Aonas, OnKeLDead and Sylist
- French — by André Feroi
- Romanian — by diego_pmc
- Russian — by bublinka (not included in Wii version due to technical limitations)
Your language is not here? Help translate!
How to translate
Due to the way PMC's Text-Based Game Engine works, translating this game does not require any kind of reprogramming — you just open a text file and translate the text. If you want to translate the game, first download it, then choose the language you want to translate from. If you choose English, for example, you have to go to RisenTBG\data\text\English\ and this is where you will find the text files; the ones you need to translate are script.risen and credits.risen.
Here's an example of how you should translate, taken from the English and German versions of the game. In the example below the text in bold was the only one not translated; those lines are syntax elements which you can ignore. Syntax elements are preceded by a forward slash (/) or by a vertical bar (|).
After finishing the translation, you can contact the author on his talk page (User talk:Diego pmc) and your translation will be added to the game as soon as possible.
RISEN and the RISEN logo are trademarks of Koch Media Ltd. and have been used here without permission. All images and sounds included in this game are property of Pluto 13 GmbH and/or Koch Media Ltd. and have been used without permission.
RISEN: A FAN-MADE TEXT-BASED GAME and all its content, with the exception of the afore mentioned image and sounds, is available under the public domain. The public domain status of the game does not extent to each separate translation. For details on each translation's copyright status, please contact the translator(s).
PMC'S TEXT-BASED GAME ENGINE is free software available under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
- Original release thread at WorldOfPlayers.de