- Wow, it looks like you're right. That's definitely based off of my code. The source was bundled in the download, though; but the license was not. Anyways, I'm not too worried about it since I've pretty much abandoned that for a graphical version that reads XML's (I'm working on it now, but it's taking a loooong time). --Isaac356 22:51, 6 September 2009 (UTC)
I'm writing a PyQt4 based gui for your awesome Wii Signer ;)
I've done some minor changes in wii.py in order to make it more import-friendly, and I would like to know Wii Signer's license (the gui will be GPLv3, and I would like to distribute with it my modified copy of wii.py).
I also would like to show you the diff between your original wii.py and my slightly modified version, and it would be wonderful if some of those little changes got merged "upstream" :)
Here's the diff: http://pastebin.com/m15b6ad73
- EDIT: Well, in fact, that patch broke the interactiveness of Wii Signer...
- BTW, i've found some portability issues in Wii Signer's code, as for example the location where it looks for the common key, as it's unix-specific, and is very easily replaced by a Os-independent path with os.path.expanduser('~') + "/.wii/common-key".