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User:Glatzemann/libGUI: Difference between revisions

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New page: {{Infobox homebrewapp | image = | title = libGUI | desc = Library | type = Development | display = Any | author = Glatzemann | version = alpha | download = not yet rel...
 
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| image = [[Image:libGUI_logo_small.jpg|200px|libGUI]]
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| title = libGUI
| desc = Library
| desc = Library

Revision as of 13:43, 2 January 2009

libGUI
libGUI
General
Author(s)Glatzemann
TypeDevelopment
Versionalpha
Links
Download
Source
Peripherals
Loads files from the Front SD slot Loads files from SDHC cards in the Front SD slot

libGUI is a GUI rendering library ported from a pc project of me to the wii. It uses GX and is written in C++ and makes the creation of graphical user interfaces very easy.

For assisting the development of your GUI theres a simulation modus for Win32 systems using OpenGL with emulation of up to four wiimotes with your mouse.

After releasing a stable version of libGUI I will start to make some changes on my gui/skin editor (sorry, windows only, too) TeEd. It is a wysiwyg application for creating and editing gui's for libGUI.

More info about libGUI will follow in the next days.



Installation

  1. install devkitpro
  2. extract the libGUI archive to your development path
  3. include the libGUI header file


Usage

Tutorials will follow upon release of libGUI


Changelog

currently working on first release


License

to be defined