User contributions for Dekarl
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14 March 2011
- 21:1921:19, 14 March 2011 diff hist +259 m Talk:QuakeGX →Texture EnVironment (TEV): new section
28 August 2009
- 16:4616:46, 28 August 2009 diff hist +127 m Developer tips →Note on Projection Matrices: just turn on warnings to catch type mismatches...
- 15:2315:23, 28 August 2009 diff hist −36 m Developer tips →Texture Compression: clarify the speed/size vs. quality compromise
- 11:0811:08, 28 August 2009 diff hist +242 User:Dekarl/Developer tips texture size still best at 2^x pixels x 2^y pixels current
- 10:4010:40, 28 August 2009 diff hist −372 User:Dekarl/Developer tips move tested and working stuff over to Developer Tips
- 10:4010:40, 28 August 2009 diff hist +361 Developer tips move tested texture compression over from private workspace
26 August 2009
- 13:0013:00, 26 August 2009 diff hist −14 m Assembler →Assembler programming for the WII: fix typo / remove markup current
25 August 2009
- 22:3022:30, 25 August 2009 diff hist +709 N User:Dekarl/Developer tips collected bits and pieces on textures compression
4 November 2008
- 19:3219:32, 4 November 2008 diff hist +874 Talk:Developer tips sum up the mess with getting the aspect ratio of your stuff right