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Compatibility table format

The compatibility table has some readability issues. Aligning left looks cluttered and aligning center just looks bad. Instead of messing with the main article trying to figure out the best way to display the table, let's use this section of the discussion page as a testbed.

I don't know why the tables are sortables. It doesn´t runs good. PureEvil 19:18, 26 September 2010 (CEST)

Test area

Below is a copy of the current (Sept 2/10) A section. I've made some changes to the layout that make things a little easier to read. Compare with the main page.


# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

PSX Title PSX Region Image Extension Image Size (MB) WiiSX Rev Dynarec FPS (Ingame) Interpreter FPS (Ingame) Status
A-Train NTSC .bin 91.37 1b 72 38 Playable
Comments: Game runs slightly fast. Standard controller type only. Dynarec or Interpreter.
Ace Combat 3: Electrosphere NTSC .bin 615.10 1b 80 40 Playable
PAL .bin + .cue 607.29 1b 65 27 Playable
Comments: Interpreter sound and video alittle glitchy. Almost perfect in Dynarec. Works great!
Alien Trilogy NTSC .bin 506.75 2.1b 59 42 Playable
Comments: Only Standard type control. Dynarec is better to play.
All-Star Slammin' D-Ball NTSC .img 204.61 1b 70 37 Playable
Comments: Music is stuck. Standard controller type only & Dynarec only.
Allied General NTSC .img 537.11 1b 79 53 Playable
Comments: Audio is fuzzy. Standard controller type only. Dynarec or Interpreter.
Alundra PAL .img 577.94 1b 60 30 Playable
Comments: Interpreter alittle bit slow. Dynarec perfect!Game works great, just don't save or it will freeze!
Armored Core: Project Phantasma NTSC .img 433.04 1b 59 35 Playable
Comments: Almost perfect. Music is slightly fuzzy. Any controller type only & prefer Dynarec.

Runefox 21:22, 2 September 2010 (CEST)


I changed the # section to an actual section of games that start with numbers. I moved the example table under the example code. I hope this won't be a problem.


I'm not good at editing and can't figure out how to edit the table. Could someone please add Thousand Arms, NTSC, 618 MB, Unplayable, .bin+.cue, Rev. Beta 2.1. Comments: Freezes after opening sentences. Runs full speed up till there on Dynarec, but stutters with Interpreter. TheGuitarist 21:07, 30 December 2010 (CET)