Talk:Homebrew Channel/archive

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It seems that, even after if you remove the channel from the Wii and reinstalls it, the code can someway detects that you had used the channel before and block within the time-limit. So this means that Nintendo can detect I've used the channel? Not a big concern here... but this means the channel never gets 100% removed? Or what is the way it uses to detect it has been used for more that 10 min? 19:35, 6 April 2008 (PDT)

That's what I was saying, but they ignored me and said I was conspiring. --Muzer 00:46, 7 April 2008 (PDT)

Try formatting the system - memory. Back wanted things up first. I don't know - what would happen to a VC game. Bletotum

I suppose that when/if waninkoko releases source for his channel remover, we can fully delete the channel and reinstall?

Or maybe it will be when the full version is released. Or if there is an update that bricks Wiis with it on, there'd be a tool released pretty fast (obviously for PRE-upgrade).

And on that subject, I thought by soon they meant a couple of days, as far as when they'd release the unrestricted version. It'd be best to release it now so we can get the most out of it before the big N fix the signing bug, don't you think? Go on, you know you want to! It's so annoying having to go through Zelda every time a game doesn't let you return to the menu. Please? Muzer 10:53, 8 April 2008 (PDT)