Hardware: Difference between revisions
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*[[Hardware/RTC-SRAM-ROM|RTC/SRAM/Font ROM]] | *[[Hardware/RTC-SRAM-ROM|RTC/SRAM/Font ROM]] | ||
*[[Hardware/Disc Drive|Disc Drive]] | *[[Hardware/Disc Drive|Disc Drive]] | ||
*[[Hardware/AV_Encoder|A/V Encoder]] | |||
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Revision as of 21:22, 27 February 2009

Starlet | Broadway | Common | Other |
---|---|---|---|
TODO move
Wii specs
Graphics
- ATi 'Hollywood' processor
- Runs at a speed of 243 MHz.
Includes:
- Graphics processing unit (with 3 MB of eDRAM)
- Audio DSP
- I/O Bridge
- 24 MB of internal main memory
- Internal main memory operates at 486 MHz.
Maximum bandwidth between Hollywood and internal main memory: 3.9 GB/s
- Possible to locate a program here
Reference Information: Hollywood is similar to Nintendo GameCube’s Flipper and Splash components.
The Hollywood is a multi-chip package composed of two dies, named Vegas and Napa. Vegas is the GPU, and is also responsible for I/O functions, including memory access. Napa is the DSP, and includes 24 MiB of 1T RAM on the die. Vegas has direct access to 3 MiB of 1T RAM for use as a frame buffer and texture storage.
- Qimonda HYB18H51232 64 MiB GDDR3 graphics RAM
See Video Output for more information on the output connectors and the available video modes.
Memory
- Elpida S1616AGTA 16-Mbit SDRAM
- Samsung K9F4G08U0A 65-nm, 4-Gbit NAND flash
- 64 MB of GDDR3 (MEM2) as the external main memory. Can be accessed from the CPU and GPU with a bandwidth of 4GB/s and can also store programs in the MEM2.
Optical Drive
- Supports single layer 4.7 GB and dual layered 8.51 GB discs. Nintendo GameCube discs are also supported.