TronCycles is an open-source game written in C++, using devkitPPC, GRRLIB and technik's Revolution Engine. It's based off of the light-cycle sequence in the movie TRON. TronCycles started as a homebrew project for the PSP and was originally coded in LUA. As I tried to move it over to C++, I came across many limitations due to the PSP's insufficient hardware. So I decided to rewrite the game for Wii instead. If you've ever played a light-cycle game (e.g. Armagetron), you know how fun and addictive light-cycle racing can be.
I wrote a semi-working 2D demo using GRRLIB, but I've discontinued the 2D version to make way for the 3D version, and hope to have a Beta release soon. Currently, I'm trying to figure out how specific data is sent to the accelerometers, for use in the Tilt controls to be implemented after the initial release. Eventually, there were be a settings menu that will allow you to switch the controls between using the D-Pad and using Tilt control. I believe this will make the game a bit more realistic and accurate to the way the cycles were controlled in the movie.
The Gameplay is simple: destroy your opponents by crashing them into lightcycle walls or map walls. Try not to crash yourself! The options menu will include the ability to customize the color of your lightcycle and it's trail.
Gameplay is in 3D
D-Pad or Wiimote Tilt Control
Different gameplay modes:
1P versus Computer
1P versus 2P
Online Multiplayer? (later release)
Change the color of your cycle/trail
Mini-map HUD
Screenshots save to SD:/APPS/TronCycles/scr
Screenshots
TronCycles Menu
TronCycles3D (Win Version)
TronCycles3D (Wii Version)
TronCycles3D (Wii Version)
Controls
Menu Controls
Action
Move Pointer
Select Option
Take Screenshot
Exit to HBC
Game Controls
Action
Tilt Left
Pivot Left
Tilt Right
Pivot Right
Pause/In-Game Menu
Take Screenshot
Exit to HBC
To do list
Implement Tilt-Turning Control
Add Mini-Map HUD
Add Game Options/Settings
Add Pause Menu
Add Countdown to Start Game
Add Trail Walls
Rewrite Collision Detection
Write CPU AI
Fix Sounds
Fix texture holes in map
Fix camera follow bugs
Fix player movement
Changelog
3D Version
0.0.4 - 09/20/2010
Migrated all code to REV 0.5.1
New cycle models
New cycle textures, with option to change texture in-game
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