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  • Thanks for making and updating this great homebrew! Xyrion 21:38, 27 October 2008 (UTC)
  • Please could someone add detail on how to use the SITE PASSWD and SITE NOPASSWD commands from the command prompt? Thanks.
  • from command prompt, once logged into the ftp, type literal site passwd xxxxxx where xxxxx is the password you want.
  • I know this app hasn't been updated in long while, but is there any chance of adding support for NTFS formatted hard drives? PZYR0 18:02, 16 December 2009 (UTC)


Please use the issues tab at or write a mail to joedj or srg.

won't initialize

There is a bug in this, (still great)if you do not get the program running before HBC gets a connection this just decides it won't initialize. Great job. Pinball wizard 23:39, 9 June 2008 (CEST)

Hm, I test it with wiiload and so I have to wait for HBC get connection and it runs fine srg 15:41, 19 June 2008


I do not have this problem either. Typically, if ftpii is having trouble initialising the network, my HBC is as well - joedj
V0.0.17 will not initialise for me, "net_init() failed:". However, v0.0.15 works fine for me - wilsoff

FileZilla Windows Error

Sometimes when you finish transfering/deleting multiples files from your pc using FileZilla, and you want to return to loader, it shows en exception and Code Dump.

Boogie USB microphone error

If you have a boogie USB microphone in the USB slot when starting the app, the application crashes with a code dump like this (only last three lines from dump below) :

800345c8 : 8164FFFC-81230000-20EBFFF8-7D443A14 800345d8 : 7F8A4840-419C0010-80C30004-7F8A3040 800345e8 : 409D0010-7D000124-38600000-4E800020

So unplug your USB microphone :) robertfisk 15:31, 21 June 2008 )

It doesn't like my USB keyboard either. Felix 08:18, 2 July 2008 (CEST)
My USB keyboard doesn't crash 0.0.10. This release may also fix the microphone issue, please let me know! (preferably via email or issue tracker) - joedj

Cyber Duck

NOTE: Technically, this is a bug in Cyber Duck, but this behaviour should be working as of ftpii 0.0.5. I will leave this notice here for a while. - joedj


"FTP ERROR: Listing directory failed"


220 ftpii
USER anonymous
331 User name okay, need password.
PASS ********
230 User logged in, proceed.
200 NOOP command successful.
215 UNIX Type: L8 Version: ftpii
250 CWD command successful.
502 Command not implemented.
227 Entering Passive Mode (192,168,0,164,4,4).
550 No such file or directory
227 Entering Passive Mode (192,168,0,164,4,5).
120 Writing data.

Freezes on Exit

After ouputting the goodbye message it seems to be sticking and not loading the HBc and I'm having to do a hard reset. JD 20:33, 13 June 2008 (CEST)

Please feel free to raise this at if the problem is still occurring with 0.0.6 - joedj

Crashes when transferring to USB device

I have a maxtor 200gb 3.5" HDD connected to my wii and I've never had any trouble with it. But the other day I noticed that ftpii crashes when I'm transferring files to the HDD. This does not happen with SD Cards. FTPii doesn't print any error messages at all. It just stops working. I can't press any buttons, just hold the power button on the console to shut it off. Sometimes the IO LED on the HDD stays lit after it crashes like it's writing something, but it doesn't make any seeking noises and the LED doesn't blink. It just stays lit. After turning off the Wii the LED is turned off. Other times the LED doesn't stay lit and doesn't blink either. I've tried this with two different clients. Filezilla first, and then the one that's integrated into Midnight Commander. Same thing with both. Again, this does not happen if I transfer it to the SD card (a sandisk ultra-II 2gb card). Is this a bug or is it the USB HDD that doesn't like ftpii? Or is it perhaps the clients? But then it wouldn't work with the SD card i suppose... Synt4x 21:06, 10 August 2009 (UTC)

Wired FTP

Could this be adapted to use wired networks, rather than wireless, for faster downloading or eventually the ability to access files on your computer? Not soon, but in theory.

Probably, but it won't be by me, as I don't have or plan to buy a wired ethernet adaptor. If someone wants to donate one, I'll certainly have a crack at it =P But I don't think the wireless network is currently a performance bottleneck - joedj
In fact, srg uses this with wired usb adaptor already - joedj
How? Plug the USB to the comp? I'm just thinking of faster transfer of large files (AKA movies) to my Wii, or potentially the possibility of the Wii accessing files (i.e playing movies) that are ON my computer without transferring them (although I suspect that that would be a completely unrelated app.)
No, plug a USB-->Ethernet adaptor into the Wii and plug that into the router. Muzer 10:21, 22 June 2008 (CEST)
yes, that's in principle how the adapter works, but does FTPii support LAN adapters at all? Has anybody actually TRIED it (and not just heard of somebody who said he did so)? If so, please also answer the next topic, which is concerned with the speed of LAN file transfers. delirium83 14:56, 16 September 2008 (UTC)

Speed ?

I heard that the USB on the wii can only be used as a USB 1.1 and not a USB 2.0, if this is true, it would mean that it should be hard to get the 100Mb/s of a wired network. Have anyone tried to transfer files with a USB network adapter ? if yes, is the speed that the data transfers ? wireless speed is an issue, in fact, I tried yesterday to transfer a 40Mb file and it took 7 minutes :( Anyway, you've done a great job developing ftpii :) --Gerome 14:16, 10 July 2008 (CEST)

delirium83 and Gerome, I have made much use of FTPii with Nintendo's official USB LAN Adapter. To my SD card, I achieve very steady speeds of 200-207KB/s upload, 428-438KB/s download. I'm unable to see my USB storage device through FTPii, so I can't test the speed to that. I suspect the numbers would improve if we're dealing with a High Speed USB hub, decrease if not (two devices would share the available bandwidth). The wireless adapter in the Wii provides a maximum upload speed of 184KB/s to my card, but fluctuates down to 50% of that. Its download speed does top out at 600KB/s, but again sorely fluctuates in an almost transmit buffer mismatch kind of way. The Full Speed USB 1.1/2.0 specification (which is slower than the High Speed spec, I don't know which the Wii uses) supports a maximum rate of 12Mbit/s, or 1.5 MB/s. This is well below the speeds of a 100Mbit network. For this reason, I almost expected this wireless to outperform the LAN, but apparently it does not in my testing. Speed is an issue altogether. --Zandro 12:50, 21 September 2008 (UTC)
Thanks Zandro, it seems it is not worthy buying a usb lan adaptor for the wii. If I want to transfer big files, I think that I might be better of buying an SD card reader (or wait for a better version of FTPii !?). --Gerome 11:49, 30 September 2008 (UTC)
Transfer speeds are faster when I use GeeXBoX's FTP server: Wired @ ~900KBps/~525KBps U/D. Gerome corrects me by reporting that GeeXBoX is not capable of Wifi at this time, because it's not currently implemented in the underlying Linux architecture. This rate is not completely accurate, though both were charted as being more steady. Regardless of speed, USB WiiLAN can provide much improved latency and stability versus wireless, which is easily noticeable when using Opera or WFC, playing Mario Kart, streaming music ;) --Zandro 22:43, 30 September 2008 (UTC)
I have made a little use of FTPii. I have a Nintendo's official USB LAN Adapter. The upload-to-Wii speed is around 200KBytes/s. I didn't test wireless. As Zandro said, potentially, it can be a lot faster. I know the USB ports are 2.0 but I don't know about the adapter. Even if the adapter is 1.1, we could go to 1.5MBytes/s, so I don't know where is the bottleneck. --Zaccret 11:28, 31 October 2008 (UTC)
By the way, I've now tested with GeeXbox, and it can uploads at ~600KBytes/s, which is nice (but still improvable with a better USB support in Wii linux) --Zaccret 11:05, 3 November 2008 (UTC)


Is the following situation possible (eventually)?

  • The Wii is in stand-by mode.
  • An altered client sends a (sort of) wake-on LAN signal to the Wii
  • FTP server is activated
  • File transfer
  • FTP connection is closed
  • Wii returns to standby mode

What will be needed to accomplish this? How can I help :)

Sugadaddy 12:12, 10 June 2008 GMT+1

I don't think we know how to do things while in stand-by least, I don't ;-) - joedj


Is it possible to somehow implement SFTP? It would also be nice if we could specify the password/username... Xyrion 00:59, 20 June 2008 (CEST)

Guess that will be added, like you see it's version 0.0.6 currently which early ;)
Cool! :) Thanks for making this wiibrew, we really needed it. Xyrion 00:59, 20 June 2008 (CEST)
I'm NOT the developer of this application, i just guessed that it may be added in a future version :D
Yeah, guess we should add that soon =P It would be nice if (when?) we could pass args via HBC - joedj
We just got the password part and I can confirm it works. Thanks dev! Xyrion 22:32, 4 July 2008 (CEST)
No worries =P - joedj

Add skin and interface

Ftp is not complete if you still have to access your pc. it will be nice to be able to see the datas we want to transfer on wii itself without using computer.being able to see them ,control the files from the wii so we wont have to journey to our PC everytime we want to xfer files. Get what m saying? isnt that what FTP means? i mean why would you go thru this if you are already on your computer. you might as well use your card reader then, which is faster..

btw i still love your efforts

FTPii is a FTP Server not an client tool. if you want to transfer files through a ftp client on your wii to your wii a working ftp-server on your pc would be required. but that's not the idea of the program. the idea is to use the wii as server not as a client. --Screemer 13:56, 27 November 2008 (UTC)

Idiot-proof it please

Am I the only one who feels uneasy about being able to modify Wii's internal file system from Windows so easily? I change my Apps folder and delete stuff from it via FTP all the time. It would be horrible if the client malfunctioned and somehow opened another directory while deleting a folder... Can you add an option in the config file NOT to show the internals? The raw NAND mount is ok, just not the individual files.

Whoever wrote this, I second the idea. I always worry that something like this will happen. --Bdr9 14:53, 26 April 2009 (UTC)
I agree. Please add something to hide/protect the nand. That would be great! Boy2048 16:14, 16 July 2009 (UTC)
All of the NAND/SEEPROM stuff is read-only, and I have no plans to add write support - joedj —Preceding unsigned comment added by Joedj (talkcontribs) 03:24, 5 March 2010 (UTC)

Newbie questions

I have 2 questions. What is the ECC with the NAND and Is the NAND dump encrypted or decrypted, and if it is encrypted, how could i decrypt it to use with the dolphin emulator? Toagac 20:41, 19 June 2009 (UTC)

If it dumps individual files, it's already decrypted, unlike the raw, single .bin file dump you get from BootMii. This is true of any Wii FS dumping app--Qwertymodo 02:22, 13 March 2010 (UTC)

Dynamic DNS?

It would be an awesome feature if FTPii could support Dynamic DNS. I don't know about other DynDNS providers, but for, basically all it would take is a single HTTP GET request once the network is initialized to update the DNS tables. See here for more information, but it looks really easy to implement. You would also want to check the Wii's IP against the IP of the domain name in question before updating, and if they're the same, skip the update (or else risk being blocked for abusive updates). FTPii + DynDNS would be awesome :) --Qwertymodo 02:18, 13 March 2010 (UTC)

What Does This Do? (Stupid Question)

I have no clue what it does can anyone tell me please? —Preceding unsigned comment added by Boondox (talkcontribs)

"ftpii is an FTP server for the Nintendo Wii." It allows you to access files using an FTP client. --bg4545 02:50, 2 September 2010 (CEST)
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