File:WiimoteHorizontal.svg
From WiiBrew
WiimoteHorizontal.svg (SVG file, nominally 450 × 120 pixels, file size: 4 KB)
Derived from Wiimote1.svg to illustrate horizontal control schemes.
File history
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(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 06:34, 2 January 2009 | 450×120 (4 KB) | Clorox (Talk | contribs) | (Added padding) | |
| 20:29, 29 December 2008 | 440×110 (4 KB) | Flark (Talk | contribs) | (some tweaks to make it look better when it is scaled down) | ||
| 18:59, 31 October 2008 | 440×110 (4 KB) | Flark (Talk | contribs) | (Reverted to version as of 15:17, 31 October 2008) | ||
| 18:59, 31 October 2008 | 440×110 (4 KB) | Flark (Talk | contribs) | (Reverted to version as of 14:57, 31 October 2008) | ||
| 18:24, 31 October 2008 | 450×400 (4 KB) | Flark (Talk | contribs) | |||
| 18:10, 31 October 2008 | 450×450 (4 KB) | Flark (Talk | contribs) | |||
| 15:17, 31 October 2008 | 440×110 (4 KB) | Flark (Talk | contribs) | |||
| 14:57, 31 October 2008 | 440×110 (4 KB) | Flark (Talk | contribs) | (Derived from Image:Wiimote1.svg to illustrate horizontal control schemes, and as such probably does not require a player number. I included one anyway. This is my first attempt at editing the svg format, so someone else may want to clean this up a b) |
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